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MUTO INFECTION is a visible, spreading infection. When a player is bitten, the wound appears where the bite landed and dark veins grow from it to the heart, then across the chest, the arms and the neck, with a heartbeat that swells them. It is drawn on every infected player within 40 m. At 100% the outcome you choose happens.
What it does
- Live body visuals: bite wound, bruise and veins on male and female freemode bodies, a heartbeat pulse and a growing vein tip. The skin colour is never changed.
- 22 bite locations: neck, nape, chest, torso, flanks, upper and lower back, shoulders, arms, wrists and hands, left and right. Each has its own wound and veins, its own spread speed and random-pick weight.
- Spreads in stages: the vein reaches the heart at 40%, the chest fills from 40 to 80%, then the arms and the neck. Duration in hours, on the real clock or only while the character is online.
- Follows the clothes: the chest hides under a top, the arms still show under a t-shirt.
- Symptoms: sting after the bite, tremor after the heart, blurry spells, cough and an injured walk. Each one can be turned off.
- Serum item: pulls the veins back. After the heart it can still cure, or only halt it.
- Outcome at 100%: kill, permanent death (CK through muto_deathscreen, qbx_core, qb-core, es_extended, a server event or your own function), your own handler, or nothing. If CK fails, the player still dies.
- Infection from damage (optional): your zombie models (or any NPC) infect where the hit landed, front or back, left or right, with your own chance, distance and cooldown.
- Open API: Infect, Cure, Pause, Resume, SetProgress, SetSpeed and getters, plus hooks for every stage. Open to every resource by default: give your own zombies your own chance and call Infect.
- Block rule: one function decides before every infection (vaccine, protective suit, job, safe zone).
- Server-authoritative: clients cannot infect or cure themselves; client writes to the state are reverted.
Requirements
ox_lib, oxmysql, OneSync. Qbox, QBCore, ESX or standalone (detected automatically).
Install
- Drop the
muto_infectionfolder intoresources/(do not rename it). -
ensure muto_infectionafterox_lib,oxmysqland your framework. - Serum item: add it with the file for your inventory in
install/. - Players reconnect once (new streamed models).
Details
Escrow protected; config.lua, config_custom.lua and locales/ are open. 0.003–0.005 ms script time per frame on the infected player's client, 0.0003 ms when nobody is infected (profiler). Body shells: 14 parts, 5,888 triangles (male) / 5,732 (female), single LOD. English + Turkish. Support included.
- Type
- One-time purchase
- Delivery
- Added to your Cfx.re (Keymaster) account automatically, seconds after payment clears. No key entry, no manual step.
- Protection
- The core is protected by Cfx.re escrow. Configs, locales and everything you would normally tune ship as open files.
- Updates
- New versions land in the same Keymaster package at no extra cost. Download, replace the folder, keep your config.
- Duration
- 0 Month(s)
- Payments
- Card, PayPal and 100+ methods via Tebex







