▶ Watch the showcase video: https://youtu.be/7SO4kXmwu6w
An alien warship drops out of light speed over your server, hovers inside its own storm, and sweeps the terrain with a seismic scan. The scan turns red the moment it finds a player — hide under cover or get marked. Lightning hits the ground, blasts and sets the earth on fire. Then it leaves in a flash.
Recommended: run it at night. The storm, the lightning, the scan and the red detection light are made to read against a dark sky. It works in daylight, but it looks best after dark.
What you get
- Light-speed entry with a shockwave and a smooth stop; the ship dissolves part by part when it leaves.
- Broken-halo ship: three bronze plates, a two-eyed core and blades — separate objects, high LOD distance.
- Storm: dark swirl, slow space windows, twinkling stars, glass shock front on the jump.
- Real branching lightning models that hit the ground, with blast, crackle, a fire that burns for 12 s and thunder that arrives late with the distance.
- Seismic scan that climbs walls and roofs (heightmap + collision). Players can hide inside interiors, underwater or under a solid roof.
- Positional NUI sound with a limiter, so nothing is harsh. Comfort mode for sensitive players.
- Server event muto_ufo:playerDetected for your own logic (dispatch, quests, jail zones).
Commands (admins / console): /ufo (ship arrives and stays), /ufofly (leaves now), /ufofull (whole ~20 s show), /ufostop.
Requirements: none — standalone, works with QBCore, Qbox and ESX. Players must reconnect once after install. Escrow protected; config.lua is open and holds every time, distance, colour and sound level. Weather and time are never touched.An alien warship drops out of light speed over your server, hovers inside its own storm, and sweeps the terrain with a seismic scan. The scan turns red the moment it finds a player — hide under cover or get marked. Lightning hits the ground, blasts and sets the earth on fire. Then it leaves in a flash.
Recommended: run it at night. The storm, the lightning, the scan and the red detection light are made to read against a dark sky. It works in daylight, but it looks best after dark.
What you get
-
Light-speed entry with a shockwave and a smooth stop; the ship dissolves part by part when it leaves.
-
Broken-halo ship: three bronze plates, a two-eyed core and blades — separate objects, high LOD distance.
-
Storm: dark swirl, slow space windows, twinkling stars, glass shock front on the jump.
-
Real branching lightning models that hit the ground, with blast, crackle, a fire that burns for 12 s and thunder that arrives late with the distance.
-
Seismic scan that climbs walls and roofs (heightmap + collision). Players can hide inside interiors, underwater or under a solid roof.
-
Positional NUI sound with a limiter, so nothing is harsh. Comfort mode for sensitive players.
-
Server event muto_ufo:playerDetected for your own logic (dispatch, quests, jail zones).
Commands (admins / console): /ufo (ship arrives and stays), /ufofly (leaves now), /ufofull (whole ~20 s show), /ufostop.
Requirements: none — standalone, works with QBCore, Qbox and ESX. Players must reconnect once after install. Escrow protected; config.lua is open and holds every time, distance, colour and sound level. Weather and time are never touched.
- Type
- One-time purchase
- Delivery
- Added to your Cfx.re (Keymaster) account automatically, seconds after payment clears. No key entry, no manual step.
- Protection
- The core is protected by Cfx.re escrow. Configs, locales and everything you would normally tune ship as open files.
- Updates
- New versions land in the same Keymaster package at no extra cost. Download, replace the folder, keep your config.
- Duration
- 0 Month(s)
- Payments
- Card, PayPal and 100+ methods via Tebex




