FIG. 01 — THE LAST BLOOM — BLOOMING SKY ORGANISM
▶ Watch the showcase video: https://youtu.be/8-Vjk-loZrc
The Last Bloom
A 122 m rooted organism hangs in the sky. Every 40 seconds it wakes up, blooms, stares into its own amber core - and dies again.
- One 40-second life cycle, synced for every player: dormant -> awakening -> roots stretch -> the bloom -> the crown rises -> convergence -> dead still -> the light fails -> return.
- 7 hand-shaped petals (carapace, talon, split families) open in a staggered order - one of them stalls halfway.
- The amber core light dies unevenly (100 % -> 72 -> 88 -> 41 -> 55 -> 12 %) while shell plates close over it.
- 5 skinned layers (roots, seed chamber, broken arches, petals, crown) - dark carapace outside, glowing veined inside.
- Standalone - no framework needed (QBCore, Qbox, ESX or none).
- Admin placement in game:
/bloomplace,/bloomremove,/bloomshow,/bloomreset- saved, survives restarts. - Who is an admin is up to you in
config.lua: ACE permissions and/or a list of identifiers (license, discord, fivem, steam). - Visible from anywhere (10 km spawn distance, LOD distance 9999) - per-frame work only within 1.5 km.
- Everyone sees the same moment - the animation is synced to the network clock with zero network traffic.
- Everything editable in one open file (
config.lua): position, distances, speeds, tilt, light, fog, permissions, command names, texts.
Content: 5 model(s), 95,776 triangles, 20 textures. Standalone, escrow protected (config.lua open).
Delivered through your Cfx.re Keymaster (Granted Assets).
- Type
- One-time purchase
- Delivery
- Added to your Cfx.re (Keymaster) account automatically, seconds after payment clears. No key entry, no manual step.
- Protection
- The core is protected by Cfx.re escrow. Configs, locales and everything you would normally tune ship as open files.
- Updates
- New versions land in the same Keymaster package at no extra cost. Download, replace the folder, keep your config.
- Duration
- 0 Month(s)
- Payments
- Card, PayPal and 100+ methods via Tebex
Muto Systems
25.09.2026v1.0.1The Gazer TendrilStarts on every server artifact (manifest fix); sound files in sub-folders are picked up; a fight-timer bug fixed.
25.09.2026v1.0.0The Gazer TendrilFirst release: souls-like world boss with 10 telegraphed attacks, roll dodge, eye weak point and four difficulties.
25.09.2026v1.0.0Muto Winter SnowFirst release: whole-map snow on every LOD level, clean roads that never slip, icicles, snow footsteps, /snow onoffauto.
24.09.2026v1.1.0Muto OcakRecipe book, grinding to bread, shared-meal bonus, raw/perfect/overcooked doneness, five new cauldron recipes, pork chop and egg, inventory icons.
24.09.2026v1.0.0The Last BloomFirst release: 40-second bloom-and-die cycle, synced for every player, saved admin placement.
24.09.2026v1.0.0M2 AnomalyFirst release: 15 moving chrome parts, optional singularity pull, per-player desaturation.
24.09.2026v1.0.0Alien ArtifactFirst release: breathing lava monolith, orange under-light, ground fog ring.
24.09.2026v1.0.0Broken God EngineFirst release: six counter-rotating layers and a 40-second engine-stop cycle.
24.09.2026v1.0.0The Impossible WoundFirst release: 40-second tear, pull and blink cycle with four skinned layers.
24.09.2026v1.0.0MitosisFirst release: 15-second split-and-merge chrome loop, 12k triangles.
21.09.2026v1.1.0Muto BowBows and arrows are inventory items: auto-registered on QBCore/Qbox, ox_inventory and ESX support, arrow item loads 15 arrows, GiveBow export.
21.09.2026v1.0.0Bone ThroneFirst release: three finishes, four LOD levels, collision, server-side /bonethrone_here placement.
12.09.2026v1.0.0Muto Stained GlassFirst release: 33 windows with projected light, CodeWalker-ready .ytyp.
04.09.2026v1.0.0Muto OcakFirst release: four vessels, ember and care loop, TR/EN locales.
04.09.2026v1.0.0Muto BowFirst release: wooden recurve and compound, /givebow, open weapons.meta.
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