FIG. 01 — MUTO OCAK — MEDIEVAL CAMPFIRE COOKING
A campfire you actually have to tend. Build it, feed it, light it with flint, hang one of four vessels over it, and cook food that sits in the pot as real props — and burns if you walk away.
Why it is different
- The fire is a shared object. Anyone can add wood, light it, hang a vessel, drop ingredients, stir or take the food. Six ember stages, a growing wood pile, flint and tinder lighting with a skill check, bellows, and a rain penalty.
- Four vessels, four ways to cook. Cauldron (stir), spit (turn), griddle stone (one timed flip inside a 42–58% window) and iron pan (shake). The same ingredient becomes a different dish per vessel.
- Ingredients are props inside the vessel. Onions sit in the cauldron, meat lies on the griddle; raw meat swaps to cooked, then to burnt, as it cooks.
- Per-slot cooking. On spit, griddle and pan every piece has its own progress, flip window and burn. The HUD shows each slot as a card and tells you why nothing is progressing.
- Food burns. Care drops while cooking; below the threshold burn builds up. Quality 0–100 is stored on the item, and bad food carries a sickness chance.
- Eating is animated. Liquid dishes use a wooden bowl and spoon; the bowl shows the actual dish and empties in three stages.
- Custom HUD, not ox_lib menus. Ember meter, slot cards, care and water meters, key strip and recipe book — keyboard and mouse.
What is inside
- 16 cauldron recipes — pottages, broths and stews
- 4 meats across 3 vessels, 8 vegetables, corn, and dough to bread
- 61 items, registered automatically on qb-core; an ox_inventory list is included
- 110 custom models — campfire in 7 stages, 4 vessels, 16 liquids, 21 bowl looks, ingredients in 3 stages, dishes, spoon and 6 field crops
- Turkish and English; every string lives in the open locales folder
Requirements
ox_lib, ox_target and oxmysql, started before this resource. Works with qb-core item registration or an ox_inventory item list.
Config and locales ship as open files. The core is escrow protected and the package lands in your Cfx.re account seconds after checkout.
- Type
- One-time purchase
- Delivery
- Added to your Cfx.re (Keymaster) account automatically, seconds after payment clears. No key entry, no manual step.
- Protection
- The core is protected by Cfx.re escrow. Configs, locales and everything you would normally tune ship as open files.
- Updates
- New versions land in the same Keymaster package at no extra cost. Download, replace the folder, keep your config.
- Duration
- 0 Month(s)
- Payments
- Card, PayPal and 100+ methods via Tebex
Muto Systems
25.09.2026v1.0.1The Gazer TendrilStarts on every server artifact (manifest fix); sound files in sub-folders are picked up; a fight-timer bug fixed.
25.09.2026v1.0.0The Gazer TendrilFirst release: souls-like world boss with 10 telegraphed attacks, roll dodge, eye weak point and four difficulties.
25.09.2026v1.0.0Muto Winter SnowFirst release: whole-map snow on every LOD level, clean roads that never slip, icicles, snow footsteps, /snow onoffauto.
24.09.2026v1.1.0Muto OcakRecipe book, grinding to bread, shared-meal bonus, raw/perfect/overcooked doneness, five new cauldron recipes, pork chop and egg, inventory icons.
24.09.2026v1.0.0The Last BloomFirst release: 40-second bloom-and-die cycle, synced for every player, saved admin placement.
24.09.2026v1.0.0M2 AnomalyFirst release: 15 moving chrome parts, optional singularity pull, per-player desaturation.
24.09.2026v1.0.0Alien ArtifactFirst release: breathing lava monolith, orange under-light, ground fog ring.
24.09.2026v1.0.0Broken God EngineFirst release: six counter-rotating layers and a 40-second engine-stop cycle.
24.09.2026v1.0.0The Impossible WoundFirst release: 40-second tear, pull and blink cycle with four skinned layers.
24.09.2026v1.0.0MitosisFirst release: 15-second split-and-merge chrome loop, 12k triangles.
21.09.2026v1.1.0Muto BowBows and arrows are inventory items: auto-registered on QBCore/Qbox, ox_inventory and ESX support, arrow item loads 15 arrows, GiveBow export.
21.09.2026v1.0.0Bone ThroneFirst release: three finishes, four LOD levels, collision, server-side /bonethrone_here placement.
12.09.2026v1.0.0Muto Stained GlassFirst release: 33 windows with projected light, CodeWalker-ready .ytyp.
04.09.2026v1.0.0Muto OcakFirst release: four vessels, ember and care loop, TR/EN locales.
04.09.2026v1.0.0Muto BowFirst release: wooden recurve and compound, /givebow, open weapons.meta.
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